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| Creative Zen 8 GB |
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This is the http://www.mobilitysite.com video
unboxing and 1st look at the Creative Zen 8GB
Flash Player
Model Number: ZEN8GBBK
Capacity: 8 gigabytes
Color: Black
Port Type: USB 2.0 Cable
Battery Life: 25 hours continuous audio
playback
Display: 2.5-inch TFT display (320 x 240
pixels)
Expandable Memory Type: SD
Supported Audio Format: MP3, WMA,
non-protected AAC, WAV and Audible 2,3 and 4
Supported Photo Format: JPEG and (with
transcoding - GIF, TIFF, PNG and BMP)
Supported Video Format: MJPEG, WMV9 and (with
transcoding - MPEG1 and 2, MPEG4-SP, DivX 4
and 5 and XviD)
Tuner: FM Radio
FM Frequency: 87.5 - 108.0
Features: Album art, voice recorder, clock
and alarm, 8 EQ settings
Weight: 2.1 ounces
Dimensions: 3.26 x 2.16 x .44 inches (length
x height x depth) Tags : Creative Zen 8GB video |
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Affichage : 137271
Durée : 797 s |
| Ubuntu 7.10 on Transcend 8GB SDHC Class 6 with ASUS Eee PC |
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Ubuntu 7.10 on Transcend 8GB SDHC Class 6
with ASUS Eee PC. The howto for the
installation is at
http://samiux.wordpress.com/2007/11/12/yet-an
other-way-to-install-ubuntu-710-to-asus-eee-p
c/ or for more clear and updated at
http://wiki.eeeuser.com/yet_another_way_to_in
stall_ubuntu_710 Tags : Ubuntu SDHC ASUS Eee PC EeePC |
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Affichage : 115549
Durée : 161 s |
| WaterBox on N95 8GB |
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** WaterBox 1.00 RELEASED! **
http://tmu.ath.cx/waterbox/
My first Symbian coding project. It's a fluid
simulator that uses the built-in
accelerometer of N95 8GB for gravity,
smoothed particle hydrodynamics for fluid
simulation and a really really lame metaball
renderer for graphics. All graphics are done
with OpenGL ES which probably isn't the best
choice for 2D but since I was already
familiar with OpenGL I chose to use it.
This particular example uses 75 particles for
the fluid simulation and runs on ~90-95
frames per second when using a much faster
rendering method which only draws particles
as simple points. Using the metaball renderer
seen on this video reduces refresh rate to
~25-30 FPS.
WaterBox is far from perfect and there are
tons of improvements I want to do before even
considering sharing the application so don't
hold your breath waiting for the .sis.
Btw, I got the original idea for this
application when I saw one of the first
iWater videos which was really short and poor
quality and thought "Cool, they are actually
using accelerometer with fluid simulation".
It turned out to have a much simpler solution
but the idea lived on... and as you can see,
this ain't your average iWater! ;) Tags : WaterBox N95 8GB accelerometer fluid simulator simulation smoothed particle hydrodynamics SPH iWater Water Box Nokia |
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Affichage : 39485
Durée : 172 s |
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