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| Brian Eno On Big Musical Theories |
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Excerpt from an out-of-print documentary on
the work of Brian Eno. Here, he talks about
the analytical framework behind his musical
creativity. Tags : Brian Eno |
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Affichage : 21921
Durée : 161 s |
| Brian Eno - Needle In The Camel`s Eye |
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WHY ISN`T THIS UP? My god this is a tune, god
bless 70`s Eno. If you look closely at the
cover there`s a playing card with a picture
of a girl pissing.
"The title Warm Jets came from the guitar
sound on the track of that name, which I
described on the track sheet as 'warm jet
guitar', because it sounded like a tuned jet.
Then I had the pack of playing cards with the
picture of the woman in there, and they sort
of connected. That was one of the things that
was going on at the time: this idea that
music was still tied to some idea of
revolution, and that one of the revolutions
was a sexual revolution. I wasn't making a
big political point, I just liked having fun
with those things. Most people didn't realise
for a long time -- it was rather deeply
concealed!" Tags : Brian Eno |
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Affichage : 24162
Durée : 189 s |
| Will Wright and Brian Eno - Spore Creature Demo |
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Complete video at:
http://fora.tv/2006/06/26/Will_Wright_and_Bri
an_Eno
"The Sims" designer Will Wright demonstrates
the character-creation phase from his latest
game, "Spore," with additional commentary by
musician Brian Eno.
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Will Wright and Brian Eno on "Playing with
Time."
In a dazzling duet Will Wright and Brian Eno
give an intense clinic on the joys and
techniques of "generative" creation.
Back in the 1970s both speakers got hooked by
cellular automata such as Conway's "Game of
Life," where just a few simple rules could
unleash profoundly unpredictable and
infinitely varied dynamic patterns. Cellular
automata were the secret ingredient of
Wright's genre-busting computer game
"SimCity" in 1989. Eno was additionally
inspired by Steve Reich's "It's Gonna Rain,"
in which two identical 1.8 second tape loops
beat against each other out of phase for a
riveting 20 minutes. That idea led to Eno's
"Music for Airports" (1978), and the genre he
named "ambient music" was born.
The Long Now Foundation was established in
01996* to develop the Clock and Library
projects, as well as to become the seed of a
very long term cultural institution. The Long
Now Foundation hopes to provide counterpoint
to today's "faster/cheaper" mind set and
promote "slower/better" thinking. We hope to
creatively foster responsibility in the
framework of the next 10,000 years - The Long
Now Foundation Tags : spore sim sims maxis ea electronic arts video games demo beta preview user wil right creatures creator creating editor |
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Affichage : 284993
Durée : 389 s |
| flight |
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"landing" video & edit by nsw
"By This River" Brian Eno
Before and After Science, 1977 Tags : flight cloudy fields |
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Affichage : 22128
Durée : 196 s |
| Will Wright and Brian Eno - Generative Systems |
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Complete video at:
http://fora.tv/2006/06/26/Will_Wright_and_Bri
an_Eno
Game designer Will Wright and musician Brian
Eno discuss the generative systems used in
their respective creative works. This clip
features original music by Brian Eno.
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Will Wright and Brian Eno on "Playing with
Time."
In a dazzling duet Will Wright and Brian Eno
give an intense clinic on the joys and
techniques of "generative" creation.
Back in the 1970s both speakers got hooked by
cellular automata such as Conway's "Game of
Life," where just a few simple rules could
unleash profoundly unpredictable and
infinitely varied dynamic patterns. Cellular
automata were the secret ingredient of
Wright's genre-busting computer game
"SimCity" in 1989. Eno was additionally
inspired by Steve Reich's "It's Gonna Rain,"
in which two identical 1.8 second tape loops
beat against each other out of phase for a
riveting 20 minutes. That idea led to Eno's
"Music for Airports" (1978), and the genre he
named "ambient music" was born.
The Long Now Foundation was established in
01996* to develop the Clock and Library
projects, as well as to become the seed of a
very long term cultural institution. The Long
Now Foundation hopes to provide counterpoint
to today's "faster/cheaper" mind set and
promote "slower/better" thinking. We hope to
creatively foster responsibility in the
framework of the next 10,000 years - The Long
Now Foundation Tags : spore sim sims maxis ea electronic arts video games design demo preview computers programming creator creating |
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Affichage : 26432
Durée : 639 s |
| Will Wright and Brian Eno - Spore Metaverse |
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Complete video at:
http://fora.tv/2006/06/26/Will_Wright_and_Bri
an_Eno
"The Sims" designer Will Wright demonstrates
the user-created "metaverse" from his latest
game, "Spore," with additional commentary by
musician Brian Eno.
-----
Will Wright and Brian Eno on "Playing with
Time."
In a dazzling duet Will Wright and Brian Eno
give an intense clinic on the joys and
techniques of "generative" creation.
Back in the 1970s both speakers got hooked by
cellular automata such as Conway's "Game of
Life," where just a few simple rules could
unleash profoundly unpredictable and
infinitely varied dynamic patterns. Cellular
automata were the secret ingredient of
Wright's genre-busting computer game
"SimCity" in 1989. Eno was additionally
inspired by Steve Reich's "It's Gonna Rain,"
in which two identical 1.8 second tape loops
beat against each other out of phase for a
riveting 20 minutes. That idea led to Eno's
"Music for Airports" (1978), and the genre he
named "ambient music" was born.
The Long Now Foundation was established in
01996* to develop the Clock and Library
projects, as well as to become the seed of a
very long term cultural institution. The Long
Now Foundation hopes to provide counterpoint
to today's "faster/cheaper" mind set and
promote "slower/better" thinking. We hope to
creatively foster responsibility in the
framework of the next 10,000 years - The Long
Now Foundaton Tags : spore sim sims maxis ea electronic arts video games demo online creature features creatures wil creator creating editor |
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Affichage : 127432
Durée : 408 s |
| Brian Eno 77 Million Paintings Interview |
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www.77millionpaintings.com . Brian Eno
discusses his newly-released 77 Million
Paintings, which sees the continued evolution
of his exploration into light as an artist's
medium and the aesthetic possibilities of
"generative software." This groundbreaking
release features an exclusive interview DVD,
limited-edition deluxe packaging that
includes a hard-bound book with an essay by
Eno covering his career as a visual artist,
fully illustrated with previously unseen
images and a generative software disc. Tags : brian eno 77 million paintings ambient generative software rykodisc all saints |
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Affichage : 111120
Durée : 183 s |
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