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| Seekers Dev: Alpha\ZOrder Problem |
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I just finished the lighting for this level.
So far the only type of foliage here deal
with the trees, but they already give me a
problem! Towards the end of the movie you'll
notice how some of the trees are transparent
when they shouldn't be. I lightmapped and
exported the level with gile[s]. Running in
Blitz3D... Tags : RPG Game Blitz3D Blender 3D giles[s] |
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Affichage : 230
Durée : 30 s |
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